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AI Insights · Timothy · April 2022

Top 5 Hypercasual Games on Android in Colombia for Q1 2022

Discover the performance trends of the top 5 hypercasual games on Android in Colombia during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Colombia for Q1 2022

The hypercasual gaming market in Colombia saw notable activity during the first quarter of 2022, with several games experiencing significant trends in downloads, revenue, and active users. Below, we delve into the performance of the top 5 hypercasual games on the Android platform based on data from Sensor Tower.

Merge Master: Dinosaur Monster from Homa demonstrated a strong presence. Weekly downloads peaked mid-February with approximately 159K, then saw a gradual decline to around 54K by the end of March. Revenue showed a steady increase, starting from negligible figures in early February to about $7K by the last week of March. Active users saw an initial surge from 866 in late January to a peak of 237K in the week of February 21, before tapering off to 114K by the end of the quarter.

Paper Fold by CASUAL AZUR GAMES experienced a fluctuating download trend. After an initial peak of 177K in mid-January, downloads decreased, reaching a low of 13K in mid-March before slightly rebounding to 19K by the end of the quarter. Active users followed a similar pattern, peaking at 625K in mid-January and dropping to around 125K by the end of March.

Makeup Master: Beauty Salon from Game In Life also exhibited significant activity. Downloads reached their highest point at 110K in late January and saw a secondary peak of 108K in late February, before declining to 32K by the end of March. Active users mirrored this trend, starting at 7K in late December and peaking at 149K by the end of January, then declining to around 72K by the end of the quarter.

Twerk Race 3d — Fun run game! by Freeplay Inc saw its downloads peak at 180K in late January, followed by a decline to 25K by the end of March. Active users surged to 256K in early February before gradually decreasing to approximately 60K by the end of the quarter.

Acertijo Mental: Brain Games by FingerLab showed consistent growth in downloads, starting at 26K in late January and peaking at 80K by the end of March. Active users increased from 114K in late January to a peak of 209K in the last week of March. Revenue remained negligible throughout the quarter, with a minor peak of $21 in the final week of March.

These insights are based on data from Sensor Tower, which provides a comprehensive view of app performance. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022